Crystal Ball
Devlog
- January 21, 2020 by BodaMat1#crystal, #balll, #UE4, #unreal engine, #game, #devlog, #3d, #change list, #alphaList changes: Respawn player Smooth camera move Ball lives and ball die menu Saving game (save only levels) Checkpoint Change music in menu Restart level in Pause menu Show numbers of collected crysta... Continue reading
- January 07, 2020 by BodaMat1#3d, #company, #balll, #programming, #unreal, #unreal engine, #unreal engine 4, #UE4, #developer, #desigher, #game, #gamedev, #crystal, #prototype, #alpha, #first, #discussion, #postmortemThis is my first project that I put on the Internet. Please do not judge rigorously, but advise that I do not correct. I chose Unreal Engine for this game because it has more features than Unity and i... Continue reading